![]() TowneCentreWest: adjusted position of crates on top of the Snack Falcon so they don't "shimmer" as much.AstralAct2Da圓: fixed color tint on window borders on a building below the Tuba guy.AstralAct2Da圓: tweaked collision so Mae won't bonk her head if triple jumping in an upper right area of the level.MirandaBasement: made it so music will play when resuming from savefile.MirandaYard: prevented issue that would see Bea sliding instead of playing her walk animation if dialogue was skipped quickly.TowneCentreWest: adjusted a powerline's positioning so players will know to jump off it instead of walking off. ![]() MaeHouse: stop Dad from talking for the day if you decline to hang out with him.FortLucenneMall: fixed layering issue with left/right walls (could jump behind if jumped off stairs).FortLucenneMall: fixed Bea's follow path "curving" slightly on the top of stairs.Stealing: fixed Cook/Clerk face state not resetting properly on transition to pocket view.Car: fixed randomly generated sticker displaying as "flipped" when cars were driving to the right.URev: fixed minor issue where Bea would walk partially on-screen unnecessarily.Fixed SpeechBubble options resizing issue that only occurred with preset width speech bubbles in nonAnimatedTextMode.Laptop: prevented the laptop cursor from clicking during fade ins/outs.Title: fixed issue where OptionsMenuItems would make sounds when "Interact" was pressed after leaving options menu.Demontower: Fixed bug where palecat would always be in tired state. ![]()
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